Game Design

Names of the Garden
Names of the Garden was created for Global Game Jam 2023, for the theme "Roots."
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The game tasks players with identifying plant cuttings using notes that provide a brief physical description, comparing them to related plants.
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Source code can be downloaded here
Created in collaboration with Sarah Reen (programming) and Abby Bennett (sound design) using the Godot game engine

Here in
the Garden
Here in the Garden was created for the 2023 GDEX Game Jam, for the theme "Outdoors."
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In this small prototype, players need to gather the objects they need to fix their toy that they lost in the garden.
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While extremely brief, the real goal of this project was to begin exploring development using pico-8 after I picked up the console and fell in love with its limitations and interesting Lua dialect.
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Here in the Garden can be played in-browser here.

Dear Wormwood
Dear Wormwood is a text adventure created for the 2020 Global Game Jam, for the theme "Repair."
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The game focuses on emotional repair, learning what you want and what you need, and how your choices shape the way you experience the world.
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The game can be downloaded for free here
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Created in GameMaker Studio 2

Walk
the Labyrinth
A serious game designed to teach players to manage stress in healthy ways.
This piece was inspired by the practice of labyrinth walking as a form of meditation, and by my own experiences learning to manage anxiety.
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Want to play it?
Look at the rules here!
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